Subsections
http://www.flexatone.net/ - Composer, programmer: Christopher Ariza - Algorithmic composition, web based composition tools, ear training software
http://www.doc.gold.ac.uk/~mas01mc/ - Research professor. Search, structure and analysis of audio signals. Currently working at Goldsmiths College London. Contributer to the MPEG-7 standard for describing multimedia content.
http://gamessound.com/ - Researcher: Karen Collins. Focusing on emotional analysis and synthesis of music for use in game worlds. Algorithmic test for affective/emotional/semiotic content. Distributed classification systems, dynamic composition of musical themes. Currently at University of Waterloo, Ontario, Canada.
http://www.cs.princeton.edu/~prc/ Programmer, researcherPerry Cook. Author of the Synthesis Toolkit and several highly relevant books on real-time synthetic game audio.
http://www.essl.at Composer: Karlheinz Essl. Austrian software developer and composer of generative music. Software: Amazing Maze (granular synthesiser) Lexikon-Sonate (algorithmic music) fLOW (ambient soundscape generator).
http://obiwannabe.co.uk/ - Researcher, programmer: Andy Farnell. Synthetic sound effects, compact procedural audio for games. Physics based modelling. Efficient real-time parametrisation from discrete and continuous control hooks. Based in UK.
http://www.intute.ac.uk/artsandhumanities/cgi-bin/fullrecord.pl?handle=20070201-130350 - Programmer, musician: George Holzmann. Puredata programmer.
http://www.research.rutgers.edu/~kry/ - Researcher, programmer: Paul G Kry. Physical simulations from geometry, sound interactivity. Currently at Rutgers.
http://sonicvariable.goto10.org/info.html - Composer, developer: Chun Lee. Music composition with MaxMSP/Puredata, software developer DesireData project. Based in London UK.
http://www.cs.rutgers.edu/~dpai/ Research professor: Dinesh Pai. Modelling of real life objects, audio perception cognitive psychology. Currently at Rutgers.
http://www.cesaremarilungo.com/ - Composer, developer. Procedural and algorithmic music composer. Smalltalk/SuperCollider programmer. Based in Italy.
mccormick.cx/ - Programmer, developer: Chris McCormick. Interactive games audio programmer, Puredata programmer.
http://neuromusic.soc.plymouth.ac.uk/ - Researcher: Eduardo Reck Miranda. Expert in parallel and distibuted implemetations for procedural music and sound synthesis. Software: Cha0synth - cellular autonoma sound synthesis. Author: "Computer Sound Design", "Computer Sound Synthesis for the Electronic Musician". Currently at Plymouth UK.
crca.ucsd.edu/~msp/ - Researcher: Miller Puckette. Researcher, programmer, musician: Author: "Theory and techniques of Electronic Music" Software: Pure Data (Pd), a graphical programming language interactive computer music and multimedia works. Currently at CRCA.
http://www.informatik.uni-trier.de/~ley/db/indices/a-tree/r/Raghuvanshi:Nikunj.html Researcher - Nikunj Raghuvanshi. Development of efficient methods for physical modelling of rigid body excitation.
http://ccrma.stanford.edu/~jos/ - Research professor: Julius Orion Smith. Expert in physical modelling, waveguide synthesis and filter DSP. Currently at CCRMA.
http://www.cs.ubc.ca/~kvdoel/ - Researcher, programmer: Kees van den Doel. Expert in parameterisation and modelling.
Andy Farnell
http://obiwannabe.co.uk/